#include #include "CircleWithDestructor.h" using namespace std; int main() { Circle *pCircle1 = new Circle(); Circle *pCircle2 = new Circle(); Circle *pCircle3 = new Circle(); cout << "Number of circle objects created: " << Circle::getNumberOfObjects() << endl; delete pCircle1; cout << "Number of circle objects created: " << Circle::getNumberOfObjects() << endl; return 0; }