#ifndef LINKEDLIST_H #define LINKEDLIST_H #include using namespace std; template class Node { public: T element; // Element contained in the node Node* next; // Pointer to the next node Node() // No-arg constructor { next = NULL; } Node(T element) // Constructor { this->element = element; next = NULL; } }; template class Iterator: public std::iterator { public: Iterator(Node* p) { current = p; }; Iterator operator++() // Prefix ++ { current = current->next; return *this; } Iterator operator++(int dummy) // Postfix ++ { Iterator temp(current); current = current->next; return temp; } T& operator*() { return current->element; } bool operator==(const Iterator& iterator) { return current == iterator.current; } bool operator!=(const Iterator& iterator) { return current != iterator.current; } private: Node* current; }; template class LinkedList { public: LinkedList(); LinkedList(LinkedList& list); virtual ~LinkedList(); void addFirst(T element); void addLast(T element); T getFirst() const; T getLast() const; T removeFirst() throw (runtime_error); T removeLast(); void add(T element); void add(int index, T element); void clear(); bool contains(T element) const; T get(int index) const; int indexOf(T element) const; bool isEmpty() const; int lastIndexOf(T element) const; void remove(T element); int getSize() const; T removeAt(int index); T set(int index, T element); Iterator begin() const { return Iterator(head); }; Iterator end() const { return Iterator(tail->next); }; private: Node* head; Node* tail; int size; }; template LinkedList::LinkedList() { head = tail = NULL; size = 0; } template LinkedList::LinkedList(LinkedList& list) { head = tail = NULL; size = 0; Node* current = list.head; while (current != NULL) { this->add(current->element); current = current->next; } } template LinkedList::~LinkedList() { clear(); } template void LinkedList::addFirst(T element) { Node* newNode = new Node(element); newNode->next = head; head = newNode; size++; if (tail == NULL) tail = head; } template void LinkedList::addLast(T element) { if (tail == NULL) { head = tail = new Node(element); } else { tail->next = new Node(element); tail = tail->next; } size++; } template T LinkedList::getFirst() const { if (size == 0) throw runtime_error("Index out of range"); else return head->element; } template T LinkedList::getLast() const { if (size == 0) throw runtime_error("Index out of range"); else return tail->element; } template T LinkedList::removeFirst() throw (runtime_error) { if (size == 0) throw runtime_error("No elements in the list"); else { Node* temp = head; head = head->next; if (head == NULL) tail = NULL; size--; T element = temp->element; delete temp; return element; } } template T LinkedList::removeLast() { if (size == 0) throw runtime_error("No elements in the list"); else if (size == 1) { Node* temp = head; head = tail = NULL; size = 0; T element = temp->element; delete temp; return element; } else { Node* current = head; for (int i = 0; i < size - 2; i++) current = current->next; Node* temp = tail; tail = current; tail->next = NULL; size--; T element = temp->element; delete temp; return element; } } template void LinkedList::add(T element) { addLast(element); } template void LinkedList::add(int index, T element) { if (index == 0) addFirst(element); else if (index >= size) addLast(element); else { Node* current = head; for (int i = 1; i < index; i++) current = current->next; Node* temp = current->next; current->next = new Node(element); (current->next)->next = temp; size++; } } template void LinkedList::clear() { while (head != NULL) { Node* temp = head; head = head->next; delete temp; } tail = NULL; size = 0; } template T LinkedList::get(int index) const { if (index < 0 || index > size - 1) throw runtime_error("Index out of range"); Node* current = head; for (int i = 0; i < index; i++) current = current->next; return current->element; } template int LinkedList::indexOf(T element) const { // Implement it in this exercise Node* current = head; for (int i = 0; i < size; i++) { if (current->element == element) return i; current = current->next; } return -1; } template bool LinkedList::isEmpty() const { return head == NULL; } template int LinkedList::getSize() const { return size; } template T LinkedList::removeAt(int index) { if (index < 0 || index >= size) throw runtime_error("Index out of range"); else if (index == 0) return removeFirst(); else if (index == size - 1) return removeLast(); else { Node* previous = head; for (int i = 1; i < index; i++) { previous = previous->next; } Node* current = previous->next; previous->next = current->next; size--; T element = current->element; delete current; return element; } } // The functions remove(T element), lastIndexOf(T element), // contains(T element), and set(int index, T element) are // left as an exercise #endif